Tellarknight: Difference between revisions
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|Introduction=The archetype focuses on the quick and easy Summoning of monsters, their effects often activating upon being Summoned by any means, including Normal Summon, Special Summon and even Flip Summon. The playstyle focuses on rapid swarm tactics and easy pluses through its Satellarknight monsters, both of which are used to fuel the Summon of the Stellarknight XYZ Monsters. So far, the members are all Level/Rank 4, except Stellarknight Constellar Diamond. Uses Stellarknight Triverr's effect on summon to reuse continuous traps, like Call of the Haunted and Fiendish Chain. | |Introduction=The archetype focuses on the quick and easy Summoning of monsters, their effects often activating upon being Summoned by any means, including Normal Summon, Special Summon and even Flip Summon. The playstyle focuses on rapid swarm tactics and easy pluses through its Satellarknight monsters, both of which are used to fuel the Summon of the Stellarknight XYZ Monsters. So far, the members are all Level/Rank 4, except Stellarknight Constellar Diamond. Uses Stellarknight Triverr's effect on summon to reuse continuous traps, like Call of the Haunted and Fiendish Chain. | ||
|FeatureCard=Tellarknight Constellar Caduceus | |FeatureCard=Tellarknight Constellar Caduceus | ||
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Latest revision as of 07:03, 6 January 2026
Tellarknight
The archetype focuses on the quick and easy Summoning of monsters, their effects often activating upon being Summoned by any means, including Normal Summon, Special Summon and even Flip Summon. The playstyle focuses on rapid swarm tactics and easy pluses through its Satellarknight monsters, both of which are used to fuel the Summon of the Stellarknight XYZ Monsters. So far, the members are all Level/Rank 4, except Stellarknight Constellar Diamond. Uses Stellarknight Triverr's effect on summon to reuse continuous traps, like Call of the Haunted and Fiendish Chain.
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Cache last cleared on January 16, 2026 at 21:14.