Melffy: Difference between revisions
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|Introduction=A cute beast archetype which revolves around swarming the field through starters like Obedience School, Rescue Cat and Nimble Beaver to go into Beast-type Synchros or XYZ. All Melffys have the ability to special summon them at the end of the turn and can bounce themselves back to the hand to get advantage when the opponent summons or attack targets the Melffy. The archetype enables playing during your opponents turn to slightly disrupt them, usually used as a resource engine along tri-brigade or spright | |Introduction=A cute beast archetype which revolves around swarming the field through starters like Obedience School, Rescue Cat and Nimble Beaver to go into Beast-type Synchros or XYZ. All Melffys have the ability to special summon them at the end of the turn and can bounce themselves back to the hand to get advantage when the opponent summons or attack targets the Melffy. The archetype enables playing during your opponents turn to slightly disrupt them, usually used as a resource engine along tri-brigade or spright | ||
|FeatureCard=Joyous Melffys | |FeatureCard=Joyous Melffys | ||
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Latest revision as of 07:04, 6 January 2026
Melffy
A cute beast archetype which revolves around swarming the field through starters like Obedience School, Rescue Cat and Nimble Beaver to go into Beast-type Synchros or XYZ. All Melffys have the ability to special summon them at the end of the turn and can bounce themselves back to the hand to get advantage when the opponent summons or attack targets the Melffy. The archetype enables playing during your opponents turn to slightly disrupt them, usually used as a resource engine along tri-brigade or spright
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Cache last cleared on January 16, 2026 at 22:01.