Pendulum Magician/Ghost Belle & Haunted Mansion: Difference between revisions
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|Deck=Pendulum Magician | |Deck=Pendulum Magician | ||
|Card=Ghost Belle & Haunted Mansion | |Card=Ghost Belle & Haunted Mansion | ||
|Target=1. {{y|Supreme King Dragon Darkwurm}} | |Target=1. {{y|Supreme King Dragon Darkwurm}} GY effect to summon itself | ||
2. {{y|Exceed the Pendulum}} | 2. {{y|Exceed the Pendulum}} effect to summon a pendulum monster from hand or GY | ||
3. {{y|Promethean Princess, Bestower of Flames}} effect to revive {{y|Heavymetalfoes Electrumite}}, especially if she is their only monster on field | 3. {{y|Promethean Princess, Bestower of Flames}} effect to revive {{y|Heavymetalfoes Electrumite}}, especially if she is their only monster on field | ||
Latest revision as of 23:35, 9 February 2026
1.
Supreme King Dragon Darkwurm GY effect to summon itself
2.
Exceed the Pendulum effect to summon a pendulum monster from hand or GY
3.
Promethean Princess, Bestower of Flames effect to revive
Heavymetalfoes Electrumite, especially if she is their only monster on field
1.
Supreme King Dragon Darkwurm summons itself from GY and adds
Supreme King Gate Magician to hand. It's a +1.
2. Opponent might already have a negate by this point or can play through
Exceed the Pendulum being negated
3. Can slow down extension. They will be FIRE locked with
Promethean Princess, Bestower of Flames on field. Might be turn ending if she is their only monster on field and they can't summon anything else to Link Summon
Amphibious Swarmship Amblowhale to get out of the FIRE lock. Most of their Main Deck monsters are LIGHT or DARK. They can just make another
Heavymetalfoes Electrumite if they have 2 Pendulum monsters on field.
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Cache last cleared on February 10, 2026 at 17:48.