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Dark Magician

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Dark Magician

Casual

Dark Magician

* Control deck with basic functions: (1) negate traps / spells, (2) clear the field, (3) summon lvl 6-7 beaters to xyz or Fusion. Weak drawpower, so spellcaster support (Blueboy / Wind witches / B.L.A.C.K. magician girls / Wonderwand) is recommended for consistency but not they are not necessary. 'Eye of Timeaus' makes most Fusion counterparts; 'Magicalize Fusion' used primarily for 'Quintet Magician' (immune to Kaiju). The monsters protect the spells and traps, while the spells and traps protect the monsters; if one or the other falls, your whole board can easily crumble.

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