Yubel/Infinite Impermanence: Difference between revisions

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2. {{y|Spirit of Yubel}}
2. {{y|Spirit of Yubel}}


3. {{y|Fiendsmith's Sequence}}
3. {{y|Dark Beckoning Beast}}
 
4. {{y|Fiendsmith's Sequence}}
|Explanation=1. Use it immediately when your opponent summons it onto the field, because if you let it activate its effect, Imperm will be useless. Samsara D Lotus should be the priority.
|Explanation=1. Use it immediately when your opponent summons it onto the field, because if you let it activate its effect, Imperm will be useless. Samsara D Lotus should be the priority.


2. Spirit of Yubel can dodge the target effect with Unchained Soul of Sharvara or Gruesome Grave Squirmer, so consider this when using Imperm on it.
2. Spirit of Yubel can dodge the target effect with Unchained Soul of Sharvara or Gruesome Grave Squirmer, so consider this when using Imperm on it.


3. When your opponent starts their combo with Fiendsmith, use Imperm on Sequence. This prevents them from accessing D/D/D Wave High King Caesar (2 times Special Summon negate) or Aerial Eater to create a bridge to Yubel.
3. If your opponent starts their combo with Dark Beckoning Beast, using Imperm here will help you stop their combo.
 
4. When your opponent starts their combo with Fiendsmith, use Imperm on Sequence. This prevents them from accessing D/D/D Wave High King Caesar (2 times Special Summon negate) or Aerial Eater to create a bridge to Yubel.
|Impact=Great
|Impact=Great
}}
}}

Latest revision as of 05:29, 28 January 2026


Infinite Impermanence

Great

Explanation:

1. Use it immediately when your opponent summons it onto the field, because if you let it activate its effect, Imperm will be useless. Samsara D Lotus should be the priority.

2. Spirit of Yubel can dodge the target effect with Unchained Soul of Sharvara or Gruesome Grave Squirmer, so consider this when using Imperm on it.

3. If your opponent starts their combo with Dark Beckoning Beast, using Imperm here will help you stop their combo.

4. When your opponent starts their combo with Fiendsmith, use Imperm on Sequence. This prevents them from accessing D/D/D Wave High King Caesar (2 times Special Summon negate) or Aerial Eater to create a bridge to Yubel.

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