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Super Polymerization

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Revision as of 06:57, 6 January 2026 by Admin (talk | contribs) (CSV import)
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Super Polymerization


Spell Quickplay

Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.

Fusion Summon, use monster on the field, including your opponent monster. Cannot response.

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Find how to counter your opponent, or Add new counter
Deck Chokepoint Explanation Impact Link
Sacred Fire King Garunix Fire King

In your turn, assuming they have materials: Right at the start if you can empty their board, Fire King Sanctuary Fire King Sanctuary xyz summon, Jurrac Meteor Jurrac Meteor effect

In their turn: Any two monsters on their field

With any two bodies you can make an easy Mudragon of the Swamp Mudragon of the Swamp. Remember that spells like Fire King Sky Burn Fire King Sky Burn don't need the original targets on field for the effect to resolve.

Removing everything as soon as possible is a really good way to limit the interactions and simplifly your turn.

Fire King Sanctuary Fire King Sanctuary doens't happen often but it's heavily countered by this.

Respond to Jurrac Meteor Jurrac Meteor only if they didn't use Sacred Fire King Garunix Sacred Fire King Garunix yet and you're able to remove every monster they have.

In their turn the advantage is good but it really depends on their hand.
GreatView Edit

Cache last cleared on January 15, 2026 at 18:20.