The data on YGOCounter is in early stage. We're looking for your contribution!. If you find this site useful, kindly share with your friends and playgroups.


The chat feature is just implemented. Feel free to join or read the chat log here.

Red Reboot

From YGOCounter
Revision as of 06:57, 6 January 2026 by Admin (talk | contribs) (CSV import)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


Red Reboot


Trap Counter

When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.

Negate Trap and prevent activate Trap until turn end.

Tips:
Edit the page here if you find it incomplete, incorrect, or outdated. Thanks for your contribution!


Find how to counter your opponent, or Add new counter
Deck Chokepoint Explanation Impact Link
Dracotail Arthalion Dracotail All 3 Dracotail traps. The traps are Dracotail's main source of disruption, and the recycle + draw effect is crucial to the deck's play style. GreatView Edit
Sacred Fire King Garunix Fire King They don't really have trap plays. BadView Edit

Cache last cleared on January 15, 2026 at 16:24.