Infernoid
Rogue
FIRE Fiend
Infernoid
🇯🇵 インフェルノイド・🇨🇳 狱炎机
All main deck Infernoid monsters (except Decatron) can't be normal summoned, and only special summoned from hand (or GY) by banishing other Infernoid monsters. Relies on milling cards from the Main Deck to the GY with cards like
Reasoning,
Monster Gate and
That Grass Looks Greener.
General Counter Tips:
Heavily relies on milling large number of cards to the GY to make any plays. Preventing powerful mill spells like
Reasoning,
Monster Gate and
That Grass Looks Greener from resolving will prevent Infernoid from making plays.
Additionally, any form of banish prevention will shuts Infernoid down completely.
Related Decks:
| Card | Chokepoint | Explanation | Impact | Link |
|---|---|---|---|---|
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As soon as possible |
The 60 card variant relies on Reasoning, Monster Gate and That Grass Looks Greener to mill. This shuts them down completely. | Great | View Edit | |
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As soon as possible |
Completely shuts down the deck | Great | View Edit | |
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Prevents them from milling. | Great | View Edit | ||
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When |
Infernoid endboard mostly consists of multiple link monsters due to the archetypal level restriction, of which cant be flipped face-down. | Weak | View Edit | |
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Snow is typically the only card in typical Infernoid decks that has GY effects. Banishing it will force them to waste 7 cards to dodge the banishing effect. | Weak | View Edit | ||
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Infernoids can attempt to dodge the banishing effect with Snow, but successfully banishing one of these 3 monsters will prevent the opponent from activating their effects until the end of next turn. | Weak | View Edit | ||
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Use as soon as possible, except when |
Preventing the opponent from banishing completely shuts them down from playing. Though being on the field instead of being a lingering effect makes it susceptible to removal. | Great | View Edit | |
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Gives the opponent a free link material | Bad | View Edit | |
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Infernoids can recycle banished cards with | Weak | View Edit | |
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Infernoid has layered interruptions in the form of | Usable | View Edit | |
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As soon as possible |
Prevents the opponent from milling Infernoids to the GY | Great | View Edit | |
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Infernoids can summon a 10-material | Usable | View Edit | ||
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Shutting down their milling spells from resolving prevents them from milling | Great | View Edit | ||
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- - Similarly, - | Usable | View Edit | ||
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Banishing | Usable | View Edit | ||
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Infernoids rarely rely on their Normal Summon, so bouncing their monsters only serves to force them to burn through more resources to Special Summon them again. | Usable | View Edit | ||
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As soon as possible |
Infernoids typically relies on mulligan cards such as | Usable | View Edit | |
|
- - - | Usable | View Edit |
Cache last cleared on March 2, 2026 at 13:23.