Droll & Lock Bird
After adding card from deck to hand, no more cards can be added this turn
Tips:
- Don't use Maxx C and Droll & Lock Bird in the same turn.
| Deck | Chokepoint | Explanation | Impact | Link | |
|---|---|---|---|---|---|
| @Ignister | Usually ends their turn | Not Yet | Great | View Edit | |
| Ancient Gear | Any card added to the hand | You can almost end the combo of the deck because Ancient Gear needs to add many cards to the hand to meet the requirements OTK | Great | View Edit | |
| Artmage | After the 1st search (usually with Field Spell) | They need search a lot to establish field. | Great | View Edit | |
| Blue-Eyes | Not Yet | Usable | View Edit | ||
| Branded Despia | Situational, depending on Branded player's hand as well as player skill. |
While Droll can prevent Branded from searching Branded Fusion, or extenders, most Branded boards rely on either setting cards during EP, or sending cards to grave and then adding them to hand. | Bad | View Edit | |
| Centur-ion | Not Yet | Bad | View Edit | ||
| Chimera |
The deck search a lot with | Great | View Edit | ||
| Dark World | dark world and danger need draw a lot. | Great | View Edit | ||
| Dinomorphia | They just set Traps directly from deck | Not Yet | Bad | View Edit | |
| Dinos |
Only searches ~3 times At least it goes through Misc | Not Yet | Usable | View Edit | |
| DoomZ | DoomZ V Five - Amalthe |
These are the only 2 cards that add by default. Medius can add OR special so if they add, you can droll them on that too but more often they will not. | Usable | View Edit | |
| Dracotail |
The monsters set directly from deck when used as fusion material. Only has any value if they activate | Bad | View Edit | ||
| Dragon Link | Usually ends their turn | Not Yet | Great | View Edit | |
| Drytron | First available opportunity | Drytron main deck names cannot activate their effects under droll | Great | View Edit | |
| Enneacraft | After their first search. |
Droll completely stops Enneacraft from finding the resources it needs to fully set up and prevents key cards such as | Great | View Edit | |
| Exosister | Exosister Kaspitell | Not Yet | Usable | View Edit | |
| Fiendsmith |
- After Fiendsmith's Engraver Fiendsmith's Engraver add. | Not Yet | Weak | View Edit | |
| Fire King | Legendary Fire King Ponix resolution |
They can play through it but activating in resolution of | Usable | View Edit | |
| Floowandereeze | The first search. | Floowandereeze's effect is search dependent. If you droll it at the first summon or even better, at the advent of advanture, they cannot play at all. | Great | View Edit | |
| Gem-Knight | Not Yet | Usable | View Edit | ||
| Gimmick Puppet | ASAP | Not Yet | Great | View Edit | |
| Gold Pride | Usually ends their turn | Not Yet | Great | View Edit | |
| HERO | Aftet their first search | HERO relies on search for their play | Great | View Edit | |
| Ice Barrier | Mirror Mage of the Ice Barrier Effect to add a card from deck |
While it won't stop the Ice Barrier player from building a board, it completely stops the card draws off of | Usable | View Edit | |
| Infernoble | Good if you can stop adding Noble Arms Museum, but they can still combo | Not Yet | Great | View Edit | |
| Infernoid | As soon as possible |
Infernoids typically relies on mulligan cards such as | Usable | View Edit | |
| Kashtira |
Can prevent them from making a full board Can't use under Shifter | Not Yet | Usable | View Edit | |
| Labrynth | They just set Traps directly from deck | Not Yet | Bad | View Edit | |
| Lunalight | As fast as you can, because they only can summon liger with one line that need leo gold and silver hound eff | They only can play under one line under droll | Great | View Edit | |
| Madolche |
After either | Not Yet | Usable | View Edit | |
| Mannadium | Can prevent them from making a full board | Not Yet | Great | View Edit | |
| Mathmech | Stops some searching but they can still make Terahertz most of the time | Usable | View Edit | ||
| Memento |
Changes the goal of Memento players from searching for their monsters. Instead they will aim to send them from the deck to the graveyard or directly summon them from the deck. In Combination with other handtraps this can result in a weak board. | Usable | View Edit | ||
| Mitsurugi | On the first add to hand. | Can end their turn but beware of the possible second engine | Great | View Edit | |
| Monarch | Any point after adding one to hand |
Monarchs hard lose to Droll most the time. Revolt, Pantheism's both effects, Tenacity, and Eidos all add to hand. Ideally you Droll before Revolt is ever activated, as it's a Painful Choice for Monarchs. | Great | View Edit | |
| Onomat | At first opportunity | The deck search a lot | Great | View Edit | |
| P.U.N.K |
As soon as possible (usually after | Stops their 3x draws from Field Spell | Great | View Edit | |
| Pendulum Magician | Not Yet | Great | View Edit | ||
| Purrely | Usually ends their turn | Not Yet | Great | View Edit | |
| Rikka Sunavalon | Stops some searching | Not Yet | Usable | View Edit | |
| Runick | As soon as possible. | It can suppress draws and searches. | Usable | View Edit | |
| Ryzeal | After their first search |
A lot of their starters also add a card ( | Great | View Edit | |
| Sinful Spoils |
Can cut them off other engines Prevents Wanted Draw | Usable | View Edit | ||
| Six Samurai | Prevent various Six Samurai cards from adding cards from the Deck. | Usable | View Edit | ||
| Sky Striker | After any card is added to hand. |
Typically ends their turn. Cards can still be returned from the GY if applicable.
If there is less than 3 spells in the GY. Sky Striker is able to add a single card under Droll, by sending from Deck to GY by using the effect of | Great | View Edit | |
| Snake-Eye | Use it before they search Field Spell | Not Yet | Usable | View Edit | |
| Solfachord |
First search off: SolSolfachord Gracia |
You can't use Just hope you drew | Great | View Edit | |
| Superheavy Samurai | They usually make Number 41: Bagooska the Terribly Tired Tapir, or Superheavy Samurai Brave Masurawo then end turn | Not Yet | Great | View Edit | |
| Swordsoul Tenyi | Only good if they open with Emergence | Not Yet | Weak | View Edit | |
| Tachyon | - After first add | Not Yet | Usable | View Edit | |
| Tearlaments | Most adding to hand is from GY | Not Yet | Bad | View Edit | |
| Tenpai Dragon | Not Yet | Bad | View Edit | ||
| Tenyi | First Add | It can stop the deck from adding power spells off the field spell, but the deck can cheat out other power cards from deck | Usable | View Edit | |
| Traptrix | Stops maybe 1 search | Not Yet | Bad | View Edit | |
| Umi | A soon as possible | It can stop some other searches and secondary engines, but the deck can play around Droll easily | Weak | View Edit | |
| Vanquish Soul | Can slow their gameplan, but a decent hand can add cards on your turn too | Not Yet | Usable | View Edit | |
| Vanquish Soul K9 | After their 1st search | The deck search a lot with Razen, Dr. Mad Love, Jiaolong, K9 17 "Ripper"... | Great | View Edit | |
| War Rock | After the first add to hand. |
Since most likely | Usable | View Edit | |
| White Forest Azamina |
Deception of the sinful spoils. Elzette of the white forest | Deck cannot play without adding cards | Great | View Edit | |
| Yubel | After your opponent adds a card to their hand. | Successfully resolving the effect of this card will give you a 90% chance of winning against Yubel. | Great | View Edit | |
| Yummy | Droll on Cupsy if Cupsy is first search. |
End board is significantly weaker if they don't have yummies to extend from hand. Cupsy Yummy Way won't be able to search. If the Synchro Cupsy is their first search then droll is much weaker and all it prevents is the search for Surprise | Usable | View Edit |
Cache last cleared on March 2, 2026 at 13:25.