Contact "C"

From YGOCounter


Contact "C"


EARTH Level 6

[Insect/Effect]

When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand to the opponent's field in Defense Position. This card's controller cannot Fusion, Synchro, Xyz, or Link Summon unless they use this card as material.

ATK/ 1500 DEF/2200

Floodgate's opponent's extra deck summoning methods.

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Deck Chokepoint Explanation Impact Link
Branded Fusion Branded Despia First summon of turn

Completely locks the Branded Player out of Extra deck summoning, as there are no fusion monsters in the average Branded deck that Contact "C" meets the requirements for, however, if the player is running any Level 10 Synchro monsters other than Bystial Dis Pater Bystial Dis Pater, they can synchro it away, but that isn't very common.

GreatView Edit
Call of the Haunted Call of the Haunted

After Pumpking, the King of Grave Ghosts

Pumpking, the King of Grave Ghosts's effect to summon from deck.

Pumpking the Great Ghost King Pumpking the Great Ghost King can only be made with 2 level 6 zombies, so they are forced to make a weaker rank 6 to remove it first, potentially cutting them off of Call of the Forgotten Call of the Forgotten.

UsableView Edit
Enneacraft - Atori.MAR Enneacraft Enneacraft ED plays are very, very, rare, but you can annoy them by taking one of their board slots with it. WeakView Edit
Sacred Fire King Garunix Fire King Your turn

Never on their turn because they'll go for link plays. You're only protecting from Jurrac Meteor Jurrac Meteor and Fire King Sanctuary Fire King Sanctuary SS effect, and they can remove the floodgate easily even on your turn.

WeakView Edit
Infernoid Tierra Infernoid Gives the opponent a free link material BadView Edit
Expurrely Noir Purrely

Strong in Genesys Format.

After the use of Dawn Angel Kambi

Dawn Angel Kambi

If used after Dawn Angel Kambi Dawn Angel Kambi your opponent most likely passes their turn because Kambi locks them into Fairy Monsters and can't out the

WeakView Edit
Runick Fountain Runick Not Yet WeakView Edit
Sky Striker Ace = Zero Sky Striker

Sky-Striker Ace - Zero Sky-Striker Ace - Zero

Combined Maneuver - Engage Zero!

Combined Maneuver - Engage Zero!

Sky Striker's can typically link off generic material into cards such as Sky Striker Ace - Zeke Sky Striker Ace - Zeke and Sky Striker Ace - Camellia Sky Striker Ace - Camellia, or non-engine extra deck monsters like S:P Little Knight S:P Little Knight.

However both Combined Maneuver - Engage Zero! Combined Maneuver - Engage Zero! and Sky-Striker Ace - Zero Sky-Striker Ace - Zero cannot be used as Link Material, so if you activate this when Zero or Engage Zero are summoned, this can lock them out of backrow usage if they do not have a Spell to out Contact "C" such as Sky Striker Mecha Modules - Multirole Sky Striker Mecha Modules - Multirole. However this is too situational and other cards are better interruption.

WeakView Edit
Galaxy-Eyes Tachyon Primal Tachyon Hard if not impossible to remove it GreatView Edit
Tenyinfinity Tenyi First Summoned wyrm All of the archtypal Monsters used in the deck and most of the more generic stuff find using a Level 6 insect hard to use for extra deck plays GreatView Edit
Ocean Dragon Lord - Kairyu-Shin Umi The deck does not need to use the extra deck at all for its combo. BadView Edit

Cache last cleared on March 2, 2026 at 16:36.