Mulcharmy Purulia
WATER Level 4
[ Aqua / Effect ]
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
- Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card.
- Once, during the End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
ATK/ 100 DEF/ 600
Draw 1 card every time opponent Normal or Special Summon from the hand (required empty field). If have too much cards, return some random cards to Deck during End Phase
Tips:
- A balanced version (read: torn down) version of Maxx C, useful when Maxx C is not allowed, or when 3 Maxx C is not enough
| Deck | Chokepoint | Explanation | Impact | Link | |
|---|---|---|---|---|---|
| Artmage | As soon as possible (Draw Phase) | Artmage monsters SS from hand with their own effect. | Great | View Edit | |
| Branded Despia | Draw/Standby Phase |
Purulia will guarantee at least two draws, as Branded does tend to summon a few monsters from hand, however, it doesn't encourage a truncated turn like Fuwalos does. You'll see draws off of the normal summon, and maybe if | Usable | View Edit | |
| DoomZ | DoomZ XII Zero - Drastea | the only in-archetype card that summons from hand outside of a normal summon is Drastea | Usable | View Edit | |
| Dracotail | In their Draw Phase |
Against bad Dracotail hand, they may give you 1 draw back (neutral on card advantage) if they need to normal summon Otherwise, they will Fusion Summon with Faimena, Rahu, Ketu or Branded Fusion, and get you no draw. | Bad | View Edit | |
| Enneacraft | During Draw Phase | Enneacraft exclusively Special Summons from the hand. A full Enneacraft board will net you 5 draws. | Great | View Edit | |
| Fire King | Start of their turn | They'll always play into it (if they don't want an empty board) so enjoy a +2. | Usable | View Edit | |
| Gimmick Puppet | ASAP | Read the explanation for Maxx "C". | Usable | View Edit | |
| Millennium |
Discourages summoning | Weak | View Edit | ||
| P.U.N.K | ASAP | Not Yet | Usable | View Edit | |
| Pendulum Magician |
Chain to |
The Vaylantz Field Spells give you a card. This prevents you from activating a Mulcharmy. Draws from | Usable | View Edit | |
| Radiant Typhoon | During the opponent's draw phase | The deck mainly searches Main Deck monsters to the hand and summons them from there. | Great | View Edit | |
| Runick | Not Yet | Bad | View Edit | ||
| Sky Striker |
Will often draw 1 from the Normal Summon of Will very occasionally draw 2 when | Weak | View Edit | ||
| Tenyi | Draw Phase |
All of the main deck effect monsters in the archtype have effects to summon themselves from the hand for free
| Great | View Edit | |
| Umi | Draw Phase | You get a draw 2 to 3 if you use it at draw phase | Usable | View Edit | |
| Vanquish Soul K9 | Start of turn going 1st or 2nd. |
Vanquish Soul can and will summon many monsters from hand, as the deck fully functions by tagging out monsters to access more effects. K9 also summons quite a few from hand. The main risk is that you risk putting | Great | View Edit | |
| White Forest Azamina | Diabellze the White Witch | Will at least go neutral. Will be annoying for opponent to play around or it will give you a couple draws. | Usable | View Edit |
Cache last cleared on March 2, 2026 at 12:46.