Enneacraft: Difference between revisions
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{{Deck | {{Deck | ||
|Name=Enneacraft | |Name=Enneacraft | ||
|Introduction=A heavily control-oriented, Flip Pendulum deck with a focus on burning the opponent down with E.C counters via {{y| | |Introduction=A heavily control-oriented, Flip Pendulum deck with a focus on burning the opponent down with E.C counters via {{y|Enneapolis}}. Each monster can, non-OPT, reveal itself in the hand to special summon any monster from the hand face-down to conceal what they summon. Usually ends on a board full of face-down monsters with little to no information on what cards are on the board and where they are. | ||
|MainCardType=Machine, EARTH/LIGHT, Level 1 and 9 | |MainCardType=Machine, EARTH/LIGHT, Level 1 and 9 | ||
|Tier=Rogue | |Tier=Rogue | ||
|CounterTips=Pre-BLZD you can chain block effects to prevent Enneacraft monsters from activating in an optimal situation. Non-targeting, non-destruction removal is preferable to out their board(e.g. {{y|Dingirsu, the Orcust of the Evening Star}}. Cards with optional effects to destroy (e.g. {{y|Dracotail Pan}}) can also work. | |CounterTips=Pre-BLZD you can chain block effects to prevent Enneacraft monsters from activating in an optimal situation. Non-targeting, non-destruction removal is preferable to out their board(e.g. {{y|Dingirsu, the Orcust of the Evening Star}}). Cards with optional effects to destroy (e.g. {{y|Dracotail Pan}}) can also work. | ||
|FeatureCard=Enneacraft - Atori.MAR | |FeatureCard=Enneacraft - Atori.MAR | ||
}} | }} | ||
Latest revision as of 18:41, 28 January 2026
Rogue
Machine, EARTH/LIGHT, Level 1 and 9
Enneacraft
A heavily control-oriented, Flip Pendulum deck with a focus on burning the opponent down with E.C counters via
Enneapolis. Each monster can, non-OPT, reveal itself in the hand to special summon any monster from the hand face-down to conceal what they summon. Usually ends on a board full of face-down monsters with little to no information on what cards are on the board and where they are.
General Counter Tips:
Pre-BLZD you can chain block effects to prevent Enneacraft monsters from activating in an optimal situation. Non-targeting, non-destruction removal is preferable to out their board(e.g.
Dingirsu, the Orcust of the Evening Star). Cards with optional effects to destroy (e.g.
Dracotail Pan) can also work.
Related Decks:
| Card | Chokepoint | Explanation | Impact | Link |
|---|---|---|---|---|
| Activate during Draw Phase |
Enneacraft cannot place pendulum scales while under Anti-Spell Fragrance, completely cutting them off of finding any additional resources. Also prevents | Great | View Edit | |
| During draw phase |
Artifact Lancea does not prevent Enneacraft from doing their main combo. During the grind game, Lancea can prevent Enneacraft from banishing | Weak | View Edit | |
| The second level 1 pendulum scale effect. |
Most Enneacraft players, if they do not already have access to | Usable | View Edit | |
| Enneacraft pendulum monster never hit the GY unless discarded or destroyed in-hand, of which both should be very rare. | Bad | View Edit | ||
| Enneacraft pendulum monster never hit the GY unless discarded or destroyed in-hand, of which both should be very rare. | Bad | View Edit | ||
| Enneacraft ED plays are very, very, rare, but you can annoy them by taking one of their board slots with it. | Weak | View Edit | ||
| Enneacraft Reverth before committing to a play. | Removing Reverth from their GY prevents Enneacraft from proactively flipping a monster when you normal or special summon a monster. | Usable | View Edit | |
|
Cannot be used on face-down Enneacrafts, but can still be used to out problematic ones already face-up such as | Weak | View Edit | ||
| ASAP |
Shifter prevents | Usable | View Edit | |
|
Runs afoul of both | Weak | View Edit | ||
|
All Enneacraft monsters' in-hand effect to special summon from hand are not once per turn. Destroying a card in the hand can be ok, as | Weak | View Edit | ||
| The second level 1 pendulum scale effect. |
Most Enneacraft players, if they do not already have access to | Usable | View Edit | |
| After their first search. |
Droll completely stops Enneacraft from finding the resources it needs to fully set up and prevents key cards such as | Great | View Edit | |
| An Enneacraft monster you don't want resolving |
A large portion of Enneacraft's interaction happens on your turn. Runs afoul of | Weak | View Edit | |
| Where applicable | Enneacraft has no way to prevent Evenly Matched from clearing their field in-engine and cuts off most of their game plan. | Great | View Edit | |
| Whatever Enneacraft monster you don't want resolving. |
Unrespondable, non-targeting negation gets around all of Enneacraft's protection and even prevents a play from | Great | View Edit | |
| Enato Enneacraft - "oknirIA"'s flip effect |
Enneacraft has only 1 card that can be hit by Ghost Belle, | Weak | View Edit | |
| Ghost Mourner does not have an opportunity to resolve, as all special summons this deck does are in face-down defense position | Bad | View Edit | ||
| Enneapolis. |
While potentially strong due to cutting off a scale search or a huge burst of burn, it runs afoul of both | Weak | View Edit | |
| Don't | Monsters summoned in face-down position do not grant any LP, meaning that you're taking half your LP during the end phase against the deck that wants to burn you. | Bad | View Edit | |
|
Removing | Great | View Edit | ||
| You can attempt to use it on an Enneacraft monster you do not want to resolve. |
Enneacraft monsters are usually face-down until needed so preemptive plays are usually not possible. Runs afoul of | Weak | View Edit | |
| Enneacraft - Atori.MAR or another Enneacraft threatening to your deck. | While instantly removing one Enneacraft is usable, you have no way of knowing which Enneacraft is in what zone, making hitting the best target a gamble. | Weak | View Edit | |
|
Not strong enough to get over any of the level 9 Enneacraft monsters and runs afoul of | Weak | View Edit | ||
| Losing 2 monsters is rough for Enneacraft, more than 1 and Enneacraft is in very real danger of being taken out by the burn. | Great | View Edit | ||
| During Draw Phase | Enneacraft needs to fill their board as much as possible, and they need to Special Summon to do so. A full Enneacraft board will net you 4 draws (a good Enneacraft player will normal set their final card). | Great | View Edit | |
| Enneacraft does not Special Summon from the Deck or Extra Deck. | Bad | View Edit | ||
| Enneacraft does not Special Summon from GY or Banishment. | Bad | View Edit | ||
| During Draw Phase | Enneacraft exclusively Special Summons from the hand. A full Enneacraft board will net you 5 draws. | Great | View Edit | |
| Enneacraft monsters all special summon in face-down defense position, which Nibiru cannot interact with in any way. | Bad | View Edit | ||
| Any Enneacraft monster effect you do not want to resolve |
Can be strong when paired with boardbreakers like | Usable | View Edit | |
|
If it resolves you'll win the game, but only if | Great | View Edit | ||
| Enneacraft does not have any trap cards in-engine. | Bad | View Edit | ||
| Enneacraft has no cards that play into Retaliating "C". | Bad | View Edit | ||
| The only effect Enneacrafts have that targets is the Level 9 monsters' pendulum scale effect, which is sparsely used. | Bad | View Edit | ||
| Enneacraft Reverth's GY effect. | Negates Reverth's effect to manually flip up a monster, which is a major source of their disruption during your turn. | Usable | View Edit | |
| Any 2 of the level 9 monsters |
Super poly cannot remove face-down monsters, but once flipped face-up can remove problematic ones such as | Usable | View Edit | |
| The Fallen & The Virtuous | Enneapolis or any pend scale |
Runs afoul of | Usable | View Edit |
| Removing 3 monsters is devastating for Enneacraft, greatly cutting the amount of interaction they have ready. | Great | View Edit | ||
|
Enneacraft has no good targets for Ultimate Slayer since Enneacraft cards have usually already gotten their value once face-up and don't mind coming back to the hand once used. Runs afoul of | Bad | View Edit |
Cache last cleared on January 29, 2026 at 18:11.